Pokemons N Type Calculator
Understanding N-type effectiveness is crucial for Pokémon trainers to strategize battles effectively. This calculator helps you determine how effective a move is against a Pokémon's N-type combination, considering type advantages and disadvantages.
What is N-type effectiveness?
In Pokémon, a Pokémon can have up to two types. When a move is used against a Pokémon, its effectiveness is determined by how the move's type interacts with both of the target's types. This is called N-type effectiveness, where N is the number of types the target Pokémon has (1 or 2).
The effectiveness is calculated by multiplying the type matchups for each of the target's types. For example, if a Fire-type move is used against a Grass/Poison-type Pokémon:
- Fire vs Grass: 2x (super effective)
- Fire vs Poison: 0.5x (not very effective)
- Total effectiveness: 2x × 0.5x = 1x (neutral)
This means the move is neither super effective nor resisted against the target.
How to use the calculator
Using the calculator is straightforward:
- Select the move type from the dropdown menu.
- Enter the target Pokémon's first type.
- Enter the target Pokémon's second type (if applicable).
- Click "Calculate" to see the effectiveness.
The calculator will display the effectiveness multiplier and a chart showing the type matchups.
Formula used
The effectiveness (E) is calculated as:
E = (Type1 × Type2)
Where:
- Type1 is the effectiveness of the move type against the first target type
- Type2 is the effectiveness of the move type against the second target type (1 if no second type)
For example, a Water-type move against a Fire/Flying-type Pokémon:
- Water vs Fire: 2x
- Water vs Flying: 1x
- Total effectiveness: 2x × 1x = 2x (super effective)
Worked examples
Example 1: Single-type target
Move type: Electric
Target type: Water
Effectiveness: Electric vs Water = 1x (neutral)
This means an Electric-type move is neither super effective nor resisted against a Water-type Pokémon.
Example 2: Dual-type target
Move type: Grass
Target types: Fire, Grass
Effectiveness: Grass vs Fire = 0.5x, Grass vs Grass = 0.5x
Total effectiveness: 0.5x × 0.5x = 0.25x (not very effective)
This means a Grass-type move is very ineffective against a Fire/Grass-type Pokémon.