MTC4 Artillery Calculator
An essential tool for Rise of Kingdoms to calculate march time based on distance and speed buffs.
Starting point X-coordinate.
Starting point Y-coordinate.
Destination point X-coordinate.
Destination point Y-coordinate.
Enter the total speed bonus from your commander talents, technology, and VIP level.
Include bonuses from kingdom buffs, runes, holy sites, etc.
March Time Comparison
What is an MTC4 Artillery Calculator?
An MTC4 artillery calculator is a specialized tool for players of strategy games like Rise of Kingdoms. “MTC” stands for March Time Calculator. It helps players estimate the travel time of their army units, particularly slower units like siege or artillery, across the game map. Knowing the precise march time is crucial for coordinating attacks, reinforcing allies, and managing resources effectively. Without a reliable calculator, players risk their troops arriving too early or too late, which can be the difference between victory and defeat.
This calculator removes the guesswork by using a mathematical formula based on coordinates and various in-game speed enhancements. Whether you are a new player or a seasoned veteran, our mtc4 artillery calculator provides the accuracy needed for high-level strategic planning. Read our guide on advanced march techniques for more info.
The MTC4 Artillery Calculator Formula
The calculation is based on two main components: the Euclidean distance between two points on the map and the total march speed bonus applied to the troops. The formula is as follows:
Total Time = (Distance * Base Time per Unit) / (1 + Total March Speed Bonus / 100)
The formula’s variables are explained in detail below.
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Distance | The straight-line distance between the start and end coordinates. | Map Units | 1 – 2000 |
| Base Time per Unit | A game-specific constant representing the time it takes to travel one map unit with no speed bonuses. | Seconds | Fixed (e.g., 10 seconds) |
| Total March Speed Bonus | The sum of all percentage-based speed increases from commanders, tech, VIP, runes, etc. | Percentage (%) | 0% – 500% |
Practical Examples
Example 1: Short Distance Rally
You need to send your artillery to a rally point relatively close to your city.
- Inputs:
- Start Coordinates: (150, 300)
- End Coordinates: (200, 350)
- Commander/Tech Bonus: 120%
- Other Bonuses: 15%
- Results:
- Total Distance: ~70.71 units
- Total Speed Bonus: 135%
- Estimated March Time: The mtc4 artillery calculator will compute the precise time, allowing you to join the rally perfectly.
Example 2: Cross-Kingdom Migration
You are moving a large force to a war in a distant part of the kingdom.
- Inputs:
- Start Coordinates: (50, 50)
- End Coordinates: (850, 1250)
- Commander/Tech Bonus: 210% (using maxed commanders)
- Other Bonuses: 50% (kingdom buff + rune)
- Results:
- Total Distance: ~1442.22 units
- Total Speed Bonus: 260%
- Estimated March Time: The journey will be long, but the calculator gives you an exact arrival time to share with your alliance. Understanding these long-distance calculations is key, much like understanding the economy of resource gathering.
How to Use This MTC4 Artillery Calculator
- Enter Coordinates: Input the X and Y coordinates for both your starting location and your target destination.
- Input Speed Bonuses: Add up all your march speed bonuses. Separate the bonuses from commanders, technology, and VIP levels from other temporary bonuses like kingdom-wide buffs or runes. This helps in understanding their individual impact.
- Calculate and Analyze: Press the “Calculate Time” button. The tool will instantly display the total march time.
- Review Intermediate Results: Check the total distance and total speed percentage to verify your inputs. The chart provides a quick visual aid to see how much time your bonuses are saving you.
- Copy for Strategy: Use the “Copy Results” button to easily share the march details with your alliance members for coordinated attacks. Getting this right is a fundamental part of beginner’s strategies in RoK.
Key Factors That Affect Artillery March Speed
- Commander Talents: The Mobility talent tree is the most significant source of march speed for many commanders.
- Commander Skills: Some commanders have active or passive skills that grant march speed.
- VIP Level: Higher VIP levels provide a permanent march speed bonus for all your troops.
- Kingdom Technology: Alliance and kingdom-level technologies can provide substantial boosts.
- Runes and Buffs: Activating runes from holy sites or receiving kingdom-wide buffs from the king can temporarily but significantly increase speed. Explore our guide to kingdom buffs.
- Troop Type: While this is an artillery calculator, remember that different troop types have different base speeds. Cavalry are the fastest, while siege units are the slowest.
Frequently Asked Questions (FAQ)
1. Is this calculator only for artillery?
While named an mtc4 artillery calculator, the underlying formula works for any troop type. The key is the “Base Time per Unit,” which is slower for artillery. The logic remains the same for infantry or cavalry.
2. Why are my in-game times slightly different?
The game map has terrain and elevation that are not perfectly flat. This calculator uses a straight-line (Euclidean) distance. For most purposes, this provides a highly accurate estimate, but minor variations of a few seconds can occur due to the game’s server calculations and pathing.
3. How do I find my total march speed bonus?
You can view your bonuses by tapping on your city, then “City Buffs”. Also, review your commander’s talent tree and skills, and check active kingdom/alliance buffs.
4. Does this calculator account for the “Charge” talent bug?
This calculator computes based on the numbers you provide. If you are aware of a bug or unlisted bonus, you should add that percentage to the bonus fields to ensure an accurate calculation.
5. What is a “Map Unit”?
A “Map Unit” is an abstract measure of distance based on the coordinate system. It’s not tied to real-world units but is a consistent measure within the game world itself.
6. Why does the calculator ask for two different bonus inputs?
Separating permanent bonuses (tech, VIP) from temporary ones (runes, buffs) helps with strategic planning. You can see how much your speed relies on buffs that might expire.
7. Can I use this for Ark of Osiris?
Yes, the principles of distance and speed are the same in Ark of Osiris, though the map coordinates and available buffs may differ. Our Ark of Osiris strategy guide has more details.
8. How accurate is the mtc4 artillery calculator?
It is very accurate for strategic planning. It uses the standard, community-verified formula for march time calculations in Rise of Kingdoms.
Related Tools and Internal Resources
Enhance your Rise of Kingdoms gameplay with our other specialized calculators and guides:
- Advanced March Techniques: Learn how to split troops and time your marches for maximum impact.
- Resource Gathering Optimization: A tool to calculate the best commanders and strategies for farming.
- Beginner’s Strategy Guide: New to the game? Start here.
- Kingdom Buffs Explained: A complete list of all kingdom-wide buffs and how to obtain them.
- Ark of Osiris Strategy Guide: Master the premier PvP event in RoK.
- Commander Talent Builder: Plan your commander talent trees with our interactive tool.